Showing posts with label Xeno. Show all posts
Showing posts with label Xeno. Show all posts

Wednesday, January 27, 2016

2015 - A Life & Game Review



I'm trying to think back on the games of 2015 and I'm struggling. In February, I moved from Maryland to Hawaii. I bought Tales of Hearts R for the trip, but technically that was a 2014 release. Even still, I ended up going absolutely head first into Pokémon Y (again) and to some extents Alpha Sapphire. Tales of Hearts just didn't hold my attention. The "Tales" series seems to be hit or miss for me - I love some of them, but others bore me. Either way, none of these games came out in 2015. So what the hell did I play in 2015? Looking back, there really weren't that many new titles in my house.

The Bunker Hill Bros played the hell out of some Dragon Ball XenoVerse which is a great game, but not Game of the Year material. I will never forget the rise of (custom character) Potatta and her domination over this game. I was supposed to join the Deez in Star Wars Battlefront but I ended up flaking out and walking away from the purchase. I got Disgaea 5 for my birthday in October, but for the first time ever - a Disgaea game did not hold my attention for much longer than a week. I got much more into a play of Disgaea D2: A Brighter Darkness earlier in the year- also not a 2015 game.


Flipping through the internet, I see a lot of talk about Fallout 4, The Witcher 3, Metal Gear Solid 5 and even Bloodborne. Surprisingly, all of these were on my "I want to buy" list but none of them were purchased. Particularly surprising is Bloodborne, because I held it in my hands at least ten times and put it back on the shelf - including the day I bought Dragon Ball XenoVerse. I don't really have a lot of excuses for this. I suppose money has been relatively tight, but more so I've just found my large library of older games has really gotten me through the year. When Fallout 4 launched I realized I never fully explored or beaten Fallout: New Vegas and so I loaded her up instead of spending $60. Similarly, when Bloodborne was tantalizing me, I did another playthrough of Dark Souls II. Such was life in 2015 for me.

The only 2015 titles I can think of that I picked up and really sank my teeth into are Final Fantasy Record Keeper and Xenoblade Chronicles X. It feels severely unfair to slap either one with "Game of the Year" title when I really didn't play any other 2015 launch titles to any great extent. It also makes me feel guilty giving Xenoblade the high honors because the only other time I've posted a Game of the Year it was for 2012 and Xenoblade Chronicles won that award.


So let me tell you about the two games I did play to some great extent. 

 

Final Fantasy Record Keeper is a free-to-play iOS and Android game. It's honestly the first mobile game I've ever enjoyed and endorsed. I know part of that stems from my love for old Final Fantasy games, to which Record Keeper gives much fan service. However, it's been more than just a passing fancy. I play Record Keeper every single day. I'm sometimes overwhelmed at the level of strategy and planning the game takes, but it's the cute SNES-style sprites and the level of challenge the game brings to the table that keeps me coming back. 

The game is at its core an All-Star Final Fantasy Battle game. You collect characters from every Final Fantasy title and equip them with equipment and skills to do combat with various monsters and bosses from each title. Although each character can only have 2 abilities equipped at any given time, the battle system itself most resembles Final Fantasy IV and VI. As of today there are roughly 90 characters to collect, level and utilize to complete new events and dungeons. Events come once a week and new dungeons are added twice a month. 

Like most online, money-driven games it does suffer from a steady power creep. I worked extremely hard for about six months to be able to steadily 100% every event that came along. I finally felt like I was on top of the world and could conquer any challenge. Then a new difficulty was released and I was knocked so hard off my pedestal that I felt like I had just been fooling myself into thinking I was the very best like no one ever was. While there are cons to a steady power creep (like invalidating your best arsenal of relic weapons when new, better ones arrive) I like to think that it will keep the game fresh and keep me driven to take my team to new levels. 

Final Fantasy Record Keeper is easily the best mobile game I've ever played.


Xenoblade Chronicles X is overwhelming. Based entirely on my unendingly positive experience with its predecessor in 2012 and well into 2013, I picked up Xenoblade CX the day it was released and I'm still playing it today. I've sank about 60 hours into this game and I'm only on Chapter 6 of 12. The amount of content this game throws in your face is truly amazing. Simply exploring this beautiful, exquisitely detailed, alien planet will probably keep me entertained for another 60 hours easily.

Speaking honestly, during my first hour with the game I felt very skeptical. The custom created "main" character is an awkward, silent protagonist in an age of voice acted cutscenes. The very concept has made me question whether Cloud will translate very well into the Final Fantasy VII Remake - or whether a game like Chrono Trigger should ever be brought into the current generation. However, Xenoblade CX pulls this off pretty well with player input answers that lead you to believe he is participating in conversations (silently). I also wasn't entirely sold on the combat and its utter lack of Monado, but ultimately I'm finding it to be a much deeper combat system than its predecessor.

After that initial adjustment - the realization that no, this is not Xenoblade Chronicles that you remember, but something new entirely - the game just goes into full bloom, in my opinion. There are a ton of playable characters to get to know. There is - what feels like - a never ending list of side-quests to pursue (600, I believe is the official estimate). The "mission structure" to the story is the perfect balance between encouraging you to continue the story, but also allowing you to pause and take in the world at your own pace.

In Xenoblade Chronicles, I remember wanting to stop and get to know everyone and do every side-quest, but the story itself pushed a sense of urgency. It was difficult to justify hanging out in one place for 40 hours just to build local affinity when your [insert plot device] was in desperate need of your help. Xenoblade Chronicles X solves this problem by taking the plot away from character driven narrative and making you feel like you are actually building a new world on the planet Mira. Each side-quest, mission and affinity mission all feels like one more step in establishing humanity's place on this new mysterious world and I absolutely love it. 

With a new console on the horizon, Xenoblade Chronicles X will likely be my all time favorite Wii U release - much like Xenoblade Chronicles is my favorite Wii title ever played. It has breathed new life into a system that mostly my children were dominating until now. 

- TOP
@TOPGamingBlog

PS - Let me know what games you think I really missed out on in 2015!

Monday, May 27, 2013

TOP Track #5 - "Chaosium Sword"





There is something special about the original Ninja Gaiden trilogy for the NES. The only game I owned was Ninja Gaiden II. I either rented or borrowed the other two, but they were all great games. One thing this series was doing that other series were not is paying attention to a continuous story. Between stages (Acts) of the game, you were often treated to comic-book like still shots of quirky dialogue as a narrative was being told about Ryu Hayabusa and his legacy as a Dragon Ninja. All the great NES platform games I love really didn't focus much on story at all within the game, and each game in a series (Mario, Mega Man) really didn't sync up much at all with the previous game. It just told a brand new story. Not so with the Ninja Gaiden games. 

Ninja Gaiden II picks up right where Ninja Gaiden ends. As Ryu Hayabusa, the player defeats the final villain, Jaquio, an evil warlord in the Realm of Darkness, Ashtar, is made aware of Ryu's actions and sets his plan into motion. The opening scenes of the game detail this moment with "Chaosium Sword" playing in the background. The song definitely captures a sense of "the plot thickens" in its build up. Though somewhere in the world, Ryu must be celebrating his victory, dark forces are working behind the scenes to awaken and unleash their power on Earth. This song really captures that build up of a shadow army biding its time and preparing to strike. 

It's an amazing song, and shows that even back on the NES, some of these composers were really taking it seriously. The Ninja Gaiden series, much like the Mega Man series, is really full of wonderful 8-bit tracks waiting to jam out in contemporary rock or metal. 

-TOP
@TOPGamingBlog



"Come watch this. You'll like it." That's what TOP said to me many, many years ago, right before popping in a copy of Ninja Gaiden II: The Dark Sword of Chaos into our NES. I was expecting gameplay but instead watched this outstanding introductory scene. My mind was blown! I think know this was what bore my love of video game cutscenes. The narravite, the graphics, the music! It was all so well-done, and so cinematic. Back before 3D games took over the industry, cutscenes were a treat to be savored. If someone in the room was talking, you'd snap at them to shut up. If your mom called you donw for dinner, you'd starve before missing a cutscene. Important things were happening! These cinematic interludes seem to be on the decline. I can think of a few exceptions (Xenoblade Chronicles, Uncharted 2) but for the most part, game developers waste their opportunities with modern cutscenes. 

Despite having jaw-dropping graphics and professional voice actors, they can't seem to capture the heart, emotion and imagination that old game cinematics used to have. Compare Chrono Trigger or Final Fantasy VI to current titles and you see a stark difference. Both their cutscenes and endings (as TOP mentioned) go above and beyond, like a reward for making it as far as you did. This goes along with the shift from plot-driven gaming to a bigger focus on gameplay; instead of savoring a cinematic moment, I'm constantly looking for the skip button. 

Like other songs on this list, "Chaosium Sword" has great pacing. It starts off slow and ominous. There are cracks of thunder (a clear sign that something evil is taking place!) followed by a great theme. I think this is clearly the best track of the Ninja Gaiden games (and the NES trilogy had some great songs), and I'm sad it wasn't revisited in the new generation of Ninja Gaiden games. "Chaosium Sword" will always be one of my favorites, and I can't wait to do a cover version when TOP and I finally get our band together.

- Deez
@Deezer509



Derivative Tracks




Thursday, May 2, 2013

TOP Tracks #30 - "Engage the Enemy"


Engage the Enemy by Yoko Shimomura on Grooveshark



The soundtrack to Xenoblade Chronicles is sheer gold. I swear Shimomura and Yasunori were saving some of their best concepts to plug into this game - and I've been fans of both of them for well over a decade. I don't want to undersell Kiyota Manami and ACE+ who also collaborated on this soundtrack, but to what capacity each composer worked on this individual track, I'm simply not sure. I honestly couldn't express enough how the music of this game will sweep you away the very minute you pop this disc into your (presumably under-appreciated) Wii. I did quite a big write up on the game at the beginning of the year; it encouraged quite a few friends and colleagues to really give it a fair shake. As far as I recall, none of them were disappointed with the experience. I even got my brother to buy a copy, and he sadly doesn't have the time for these types of games anymore. When he did set aside time to let it, it sucked him right in and had its way with him - as he will no doubt attest.

This particular piece really characterizes everything right about the music in Xenoblade Chronicles. It gently pulls you in with an emotional, melancholy melody and builds up to a rather intense and haunting climax. That's really not a bad description of the game itself, either. The story starts off feeling small, but will soon sweep you away to some unthinkable moments. I spend a good three months of continuous play in this game, which is attention I give to very few games these days. It speaks to just how deeply you can be entranced by this game. I went as far as naming it the TOP Game of 2012 and I stand by that decision. It's on a very, very short list of games I've played in the last ten years that are truly worth finding, playing and holding on to for future generations.

- TOP
@TOPGamingBlog




These days, I don't play games for their story. It's sad, I know. There's simply no time these days to plunge yourself into a world and become immersed enough to truly appreciate everything that the developers put into it. I really had no choice with Xenoblade Chronicles, however. I was sucked in immediately. The first moment I stepped onto the beautiful Gaur Plain, I realized this was not a title I'd be able to walk away from easily. I could rattle off many reasons why this game is/was/will always be amazing, but one I'd like to focus on is "emotion." This game had it in spades. It would tug at your heartstrings, drag you to the edge of sorrow, then fill you with vengeful rage. The story is written masterfully, but I think the final nail in this emotional coffin is provided by the music. Yasunori Mitsuda is one of my idols, and he has never been better than in Xenoblade Chronicles.

"Engage the Enemy" stirs up a fire in my belly. It generally plays in the game when something extremely dramatic is happening, either heart-wrenching or infuriating. I like the changes in the tempo and mood as the track progresses, as the developers did a good job of lining certain segments up with what's happening on the screen. I'm happy that this song made the cut for the TOP Tracks; I originally didn't think it was going to. I'm sad that it doesn't have a higher ranking! But it was in my top 2 favorite songs of 2012 and I have a feeling I'll be listening to it till I'm an old man.

- Deez
@Deezer509




Derivative Tracks



Friday, June 15, 2012

Week in Review - 6/15/2012

PC
This is as far as I got basically.
I decided to play Planescape: Torment but it’s not going well. I’ve never been able to really get into games like Baldur’s Gate and Neverwinter Nights which means it’s pretty difficult for me to get into this game. I’ve made it out of the Mortuary and am struggling to find Pharod, but the complete lack of direction throws me off. I really want to wrap my brain around the story and the struggles of the Nameless One as he tries to recover his identity. So I’ve dedicated playing a few hours here and there and working through my differences with the game. 


Playstation 3
This is as far as I got basically.
Don’t judge me. I gave this game a lot of crap when it came out in 2010 because the story was so ridiculous and convoluted. It was the exact opposite of what I really want in a “Final Fantasy” game. I’ve decided to give it another chance, though. I’m doing more of an analytic review of the game to see if the story just has more than meets the eye. Many apologists for the game insist the story isn’t that bad. I decide to see for myself. I’m taking notes and maybe publishing what I find later on.  


Wii
This picture makes me miss it already.
 I cannot pull myself away from this game. I blame this game for my re-interest in Final Fantasy XIII because I truly am enjoying the more action oriented battles which feel a lot more adrenaline generating and strategic at the same time. The battle system of Xenoblade is just the icing on the cake of what is a wonderful game. I recently beat it and just started over from the beginning again. I sank another 25 hours into the game before finally setting it down to play Planescape and Final Fantasy XIII. It still nags at me, but my addiction MAY be broken.  

-TOP
@TOPGamingBlog

Friday, June 8, 2012

Week in Review - 6/8/2012

PC

Nightmare Witch Doctor
The biggest challenge to me in Diablo III is my internet connection. Since I bought the game, my internet has given me and my wife nothing but trouble. We recently rearranged some furniture and since then we can’t seem to stay consistently connected to the internet after 8pm EST. It’s making progress in the game difficult. I have never been a naysayer against the demand to be online to play the game, but it sure is annoying me now that I can’t stay online at night. We never had this problem with any MMO. We recently hit up Whimsyshire in the afternoons, though. 


Wii
Shulk: Terrible name, Cool character
I had a patch of being busy lately and now that I’m caught up with life, I return my attention (nearly undivided) to Xenoblade Chronicles. It pains me that I was unable to stay focused from start to finish, but after briefly reintroducing myself to the game’s mechanics I’m firing toward the end and breakneck speed. I’m determined to see it through to the end before any other distractions pop up. I continued to be amazed by the music. The story is now picking up nicely, too, and I find myself more and more desperate to know what happens next.


Games on Deck:
Ever since I started blogging back in February, I've been reading more and more video game news and personal blogs about gaming in order to come up with topics and familiarize myself with what's going on in the world of gaming. That is to say, more than I used to. Since February I keep stumbling on the name of a game I'd honestly never even heard of until this year. It's surprising because most people are commenting that it's the best role-playing game (or Western role-playing game if they are segregating) of all time. How could I have never heard of this? 

The game is Planescape: Torment and I'm told it's an existential experience. I recently procured a copy for Father's Day and I'm hoping to turn my full attention to it after finishing up Xenoblade Chronicles. It means pushing back Persona 4 again! Can anyone who reads this far comment on whether they'd rather play Persona 4 or Planescape: Torment? I expect I'll have to decide which I devote my time to sometime next week.

-TOP
@TOPGamingBlog

Friday, May 4, 2012

Week in Review - 5/4/2012


















Radiant Historia

I picked up Radiant Historia quite some time ago and only got about 20 hours in before being distracted by something else (I’m looking at you, Skyrim). After playing quite a bit of Xenoblade Chronicles, I really wanted a quality game I could play on the go and remembered I had left this game unfinished. I decided to start from scratch and am quite enjoying my current play-through. I manage to get totally absorbed in the story, and I really enjoy how the battles can be more challenging than the average game. They require extra planning and utilizing the battlefield.


Dungeon Defenders

This picture is the result of my hard egg hunting at work. Not to mention fully upgraded sets of Mythic armor that I build with the mana I made selling extra eggs. The game just added the 3rd chapter in the Lost Eternia Shards featuring a sunken city, Aquanos, and devious Sharken monsters. Though my interest in the game has slowed down somewhat, I’m still logging quite a few hours a week – especially when my friends are on and wanting to defend some dungeons.


Elder Scrolls V: Skyrim

It’s been over a month since I logged some time in Skyrim. I decided to wake Genjo up and get him moving again. He’s got an audience to appease. He was sent to bring a bandit leader to justice and found an entire encampment completely dead when he got there. Read more about it on my ancillary blog, “A Breton in Skyrim.” I’m also thinking of playing the boring adventures of Faendal the Wood Elf (a resident of Riverwood) but my attempts to model a character after him have left me feeling unimpressed.


Terraria

Terraria has stolen a lot of my attention lately. You create a character that resembles a Super Nintendo sprite and are thrown into a hostile world full of things to find and only your imagination to limit what you can build. Fighting monsters and building giant forts is every kid’s dream. It’s only better when you can do it in SNES graphics. I got hooked on this game watching a YouTube video series that I’ve linked below. I’m on Episode 72 – the farthest I’ve ever watched any web series. It still manages to entertain and inspire my future adventures in Terraria.


Xenoblade Chronicles

The plot of Xenoblade Chronicles is really starting to interest me. Lately it’s been popular to make a show or movie or game very mysterious and tease me with intriguing little carrots but then really disappoint me in the end. I like to blame Lost and M. Night Shyamalan, but whoever is to blame I am really starting to think Xenoblade Chronicles isn’t going to be counted among the giant disappointments of a good build up. I really feel it will all comes together in the end.  I’ll let you know (in a rant) if it doesn’t, I’m sure.

   

Related Links

Friday, April 20, 2012

Week in Review - 4/20/2012

I apologize for ignoring this column for two weeks.
Truth be told I've only been playing two games since April started.












 Dungeon Defenders

Since April began, Dungeon Defenders has been running an Easter egg hunt which runs until the end of the month. The normal eggs are rather rare, but 24 unlock a Bunny costume for the Squire character. After getting the costume for both my own and my wife’s account, I began farming and selling the eggs and have made quite an extraordinary profit. After completing the original campaign on “Insane” we have turned our attention to the expansion “Eternia Shards” content and are finding it quite challenging. My enthusiasm for this game is still going strong.


Xenoblade Chronicles

Xenoblade Chronicles was released on April 6th and I’ve been playing it ever since. I dare say I’m not terribly far in the game, but I am always kept busy with seemingly never-ending side-quests and projects to work on within the game. This builds relationships and affinity with people and places in the game and my characters grow ever stronger for their challenges ahead. So far I am enjoying the story and characters, but what truly shines in this game is the exploration and the music. Every piece of music I’ve encountered thus far has been absolutely stunning.

-TOP

Saturday, March 31, 2012

Week in Review - 3/30/2012

Yesterday morning I found out I was having another son.
It sort of threw off my plan to post. So, this is a day late, hopefully not a dollar short.














Tales of Graces f

Thursday morning I found my PS3 had broken with this game stuck inside. I’m still really upset about it. I was hoping to beat this game before Xenoblade Chronicles comes out next week. I was really enjoying it – particularly the battle system. The story still wasn’t as good as Tales of Vesperia, but it was starting to get pretty interesting. I don’t really know what to do about my PS3, or the game tragically stuck inside. All attempts to retrieve it from the blinking red lights has failed.


Dungeon Defenders

My wife and I thought we could handle Nightmare mode on Dungeon Defenders, but we were wrong. We are still struggling to complete Glitterhelm Caverns on Insane difficulty, much less any maps on Nightmare. We are in the process of upgrading our Godly gear and hoping to find Mythic soon. Series EV (pictured) was just released this past week and looks to be the most over-powered class in the game, so we both leveled one up and are hard at work learning how to best utilize them. They are very fun.


Saint's Row 2

My brother has been playing Saint’s Row: The Third which got me thinking about the series. I’d never tried it and I found a deal on Steam to get Saint’s Row 2 for $2. I’ve been poking around in the game quite a bit and find that I enjoy many of the features presented in the game more than “GrandTheft Auto” series. I’ve been told “GTA” tries to remain more anchored in realism, while in “Saint’s Row” series anything goes. Things haven’t gotten that crazy for me yet, but I’m enjoying finding creative uses for my fake money.


Total War: Shogun 2 

I spent a few more runs on easy trying to perfect my strategy with the Chosokabe clan. They haven’t gone very well ultimately. I think I’m too concerned with war and not enough concerned with economy and infrastructure. I feel driven to complete the “missions” assigned to me by my clan, which typically involve capturing provinces nearby. I feel that forces me to expand too quickly, or at least a bit prematurely. Next time I attempt this, I think I will focus much more on building up my provinces and army before leaving Shikoku Island.


- TOP