Friday, February 5, 2016

Week in Review - 2/5/2016



Well, it's been quite a long time since I've done this column.


Nara Lyn says hello!
My relationship with Final Fantasy XIV feels like it's about to break. Blog forthcoming. That said, Blade and Soul launched at a very opportune time to steal away my MMO attention. It's free and it's awesome. The only problem I'm having with it is that no one else seems to be getting hooked. Everyone has dipped their toe, but no one seems ready to commit to it. The login queues have lightened up and I find myself online for an hour or two every day, but I'm all alone!

I don't have pictures of Shai on this PC.
I only log in to FF14 these days to raid with my main team. I was raiding on two teams for over a year, but finally let one of them go. My wife has all but quit, too. For us the game is stagnant and the end game isn't enjoyable. I only play about 4 hours a week - 2 hours 2 days a week - to work on Alexander Gordius progress. It's been insanely slow as people have left the group and the game one by one. We're finally seeing some progress, but an entirely new raid opens up later this month. We won't make it in time. 

Not Actual House!
I'm not actually playing Minecraft. I turned my account over to my children along with my old PC. They now disappear into Minecraft every night. I only mention it here because I was in the game showing my daughter how to build herself a shelter and locate her way home. It's funny what they chose to prioritize compared to an adult. It's a neat social experiment to see how they spend their time and resources. One thing I have learned, when the zombie apocalypse comes, they're doomed. 

This is my current desktop background.
I'm getting back into Starbound. It's been two patches since "Jack Unbound" abruptly ended, so a lot of new content for me to explore. You may have noticed me sneak Kathmandu into my blog last weekend and hopefully I can keep you updated on his adventures. Since restarting, though, I've thought long and hard how to get back into Jack's adventure. There are a few fans on YouTube patiently awaiting his triumphant return. I'm still trying to work out the details of that story.

Valkyria Chronicles has been in the news quite a bit recently. There is the upcoming VC Remaster coming to PS4 and Valkyria: Azure Revolution coming out later this year. All this talk about one of my favorite games of all time was enough to push me over the edge. I installed the Steam version I bought long ago (hoping to encourage a VC2 or VC3 port) and began protecting Gallia one more time. The characters and the art is beautiful. The game itself is extremely fun.



- TOP
@TOPGamingBlog










Onion Knight!

Seeking a game I could play online with my wife, my brother, and his wife, we all bought this game when it launched last week. The last game we all played together was Fantasy Life and I think compared to that, it has fallen short of our expectations. However, it's fun and cute and my wife and I seem to be enjoying it together quite a lot. I'm tanking on Knight class. My wife is healing on White Mage. The game really pulls a lot of weight with nostalgia. I'm now running around in full Onion Knight armor.

- TOP           
@TopGamingBlog



Monk!

Final Fantasy Explorers has yet to addict me. I was immediately intrigued when TOP introduced it to me, prefacing that it would be similar to Fantasy Life. Between us and our wives, we played the hell out of that game! Unfortunately, I have not been hooked in the same way by FFE. I've played about 4-6 hours, but I find it lacking. Fantasy Life feels immediately limitless, but FFE feels as if it's based solely on grinding. I do feel like I've only scratched the surface and I'm not giving up yet. 

- Deez
@Deezer509

Sunday, January 31, 2016

Felin Files #1 - Stranded

I am Kathmandu.

I must survey the surroundings!
You may have heard of me. I'm an intrepid Felin explorer. I am known for my unending wealth of curiosity even for a Felin. As luck would have it, I'm stranded on this blasted moon in the Lathasia Expanse. My worthless piece of junk of a starship has broken down in orbit and I am scrounging the surface of this inhospitable death zone for food and supplies. Everything here wants to kill me and my pathetic katar barely scratches their hides. I have hidden myself underground numerous times to avoid confrontation with the indigenous species.

Salvation is at hand!
I have spent many horrible days on this planet looking for some means to defend myself. I finally found an old weapons crate with a rusty pistol inside. It was truly a gift from Bastet at this point. I cannot tell you how embarrassing it is to hide from these pitiful creatures. Aside from misfortune, I found another traveler on this planet. Before we could get acquainted, he was devoured by tongue-bats from the depths of an old abandoned mine. I could not save him for fear of shooting him myself. I mourned my unnamed friend for several more terrible nights before braving the depths of this mine myself. Hopefully, I will be able to find materials to repair my ship within.

I smell a delicious fish dinner!

- Kathmandu
@TOPGamingBlog

Featuring:

Wednesday, January 27, 2016

2015 - A Life & Game Review



I'm trying to think back on the games of 2015 and I'm struggling. In February, I moved from Maryland to Hawaii. I bought Tales of Hearts R for the trip, but technically that was a 2014 release. Even still, I ended up going absolutely head first into Pokémon Y (again) and to some extents Alpha Sapphire. Tales of Hearts just didn't hold my attention. The "Tales" series seems to be hit or miss for me - I love some of them, but others bore me. Either way, none of these games came out in 2015. So what the hell did I play in 2015? Looking back, there really weren't that many new titles in my house.

The Bunker Hill Bros played the hell out of some Dragon Ball XenoVerse which is a great game, but not Game of the Year material. I will never forget the rise of (custom character) Potatta and her domination over this game. I was supposed to join the Deez in Star Wars Battlefront but I ended up flaking out and walking away from the purchase. I got Disgaea 5 for my birthday in October, but for the first time ever - a Disgaea game did not hold my attention for much longer than a week. I got much more into a play of Disgaea D2: A Brighter Darkness earlier in the year- also not a 2015 game.


Flipping through the internet, I see a lot of talk about Fallout 4, The Witcher 3, Metal Gear Solid 5 and even Bloodborne. Surprisingly, all of these were on my "I want to buy" list but none of them were purchased. Particularly surprising is Bloodborne, because I held it in my hands at least ten times and put it back on the shelf - including the day I bought Dragon Ball XenoVerse. I don't really have a lot of excuses for this. I suppose money has been relatively tight, but more so I've just found my large library of older games has really gotten me through the year. When Fallout 4 launched I realized I never fully explored or beaten Fallout: New Vegas and so I loaded her up instead of spending $60. Similarly, when Bloodborne was tantalizing me, I did another playthrough of Dark Souls II. Such was life in 2015 for me.

The only 2015 titles I can think of that I picked up and really sank my teeth into are Final Fantasy Record Keeper and Xenoblade Chronicles X. It feels severely unfair to slap either one with "Game of the Year" title when I really didn't play any other 2015 launch titles to any great extent. It also makes me feel guilty giving Xenoblade the high honors because the only other time I've posted a Game of the Year it was for 2012 and Xenoblade Chronicles won that award.


So let me tell you about the two games I did play to some great extent. 

 

Final Fantasy Record Keeper is a free-to-play iOS and Android game. It's honestly the first mobile game I've ever enjoyed and endorsed. I know part of that stems from my love for old Final Fantasy games, to which Record Keeper gives much fan service. However, it's been more than just a passing fancy. I play Record Keeper every single day. I'm sometimes overwhelmed at the level of strategy and planning the game takes, but it's the cute SNES-style sprites and the level of challenge the game brings to the table that keeps me coming back. 

The game is at its core an All-Star Final Fantasy Battle game. You collect characters from every Final Fantasy title and equip them with equipment and skills to do combat with various monsters and bosses from each title. Although each character can only have 2 abilities equipped at any given time, the battle system itself most resembles Final Fantasy IV and VI. As of today there are roughly 90 characters to collect, level and utilize to complete new events and dungeons. Events come once a week and new dungeons are added twice a month. 

Like most online, money-driven games it does suffer from a steady power creep. I worked extremely hard for about six months to be able to steadily 100% every event that came along. I finally felt like I was on top of the world and could conquer any challenge. Then a new difficulty was released and I was knocked so hard off my pedestal that I felt like I had just been fooling myself into thinking I was the very best like no one ever was. While there are cons to a steady power creep (like invalidating your best arsenal of relic weapons when new, better ones arrive) I like to think that it will keep the game fresh and keep me driven to take my team to new levels. 

Final Fantasy Record Keeper is easily the best mobile game I've ever played.


Xenoblade Chronicles X is overwhelming. Based entirely on my unendingly positive experience with its predecessor in 2012 and well into 2013, I picked up Xenoblade CX the day it was released and I'm still playing it today. I've sank about 60 hours into this game and I'm only on Chapter 6 of 12. The amount of content this game throws in your face is truly amazing. Simply exploring this beautiful, exquisitely detailed, alien planet will probably keep me entertained for another 60 hours easily.

Speaking honestly, during my first hour with the game I felt very skeptical. The custom created "main" character is an awkward, silent protagonist in an age of voice acted cutscenes. The very concept has made me question whether Cloud will translate very well into the Final Fantasy VII Remake - or whether a game like Chrono Trigger should ever be brought into the current generation. However, Xenoblade CX pulls this off pretty well with player input answers that lead you to believe he is participating in conversations (silently). I also wasn't entirely sold on the combat and its utter lack of Monado, but ultimately I'm finding it to be a much deeper combat system than its predecessor.

After that initial adjustment - the realization that no, this is not Xenoblade Chronicles that you remember, but something new entirely - the game just goes into full bloom, in my opinion. There are a ton of playable characters to get to know. There is - what feels like - a never ending list of side-quests to pursue (600, I believe is the official estimate). The "mission structure" to the story is the perfect balance between encouraging you to continue the story, but also allowing you to pause and take in the world at your own pace.

In Xenoblade Chronicles, I remember wanting to stop and get to know everyone and do every side-quest, but the story itself pushed a sense of urgency. It was difficult to justify hanging out in one place for 40 hours just to build local affinity when your [insert plot device] was in desperate need of your help. Xenoblade Chronicles X solves this problem by taking the plot away from character driven narrative and making you feel like you are actually building a new world on the planet Mira. Each side-quest, mission and affinity mission all feels like one more step in establishing humanity's place on this new mysterious world and I absolutely love it. 

With a new console on the horizon, Xenoblade Chronicles X will likely be my all time favorite Wii U release - much like Xenoblade Chronicles is my favorite Wii title ever played. It has breathed new life into a system that mostly my children were dominating until now. 

- TOP
@TOPGamingBlog

PS - Let me know what games you think I really missed out on in 2015!

Friday, August 7, 2015

Jack Unbound - A Starbound Story

Screen Capture from Episode 1 - "Pilot"
I have been enamored by several "Let's Play" series on YouTube over the years. These video series are basically people playing video games while adding their own voice over narration and reactions to what they're doing in games. I stumbled into this genre when trying to determine whether or not I would like a particular game - and have since used it more often and more reliably (with better results!) than typical game reviews and media. Actually getting to see someone play a game hands on and mess around in the world lets me know fairly quickly whether or not its a game I would enjoy or not. I even dabbled in doing my own "Let's Play" of a game once, but it was a disaster. Although I do think I can tell a fun story when prompted, it's difficult for me to speak and play at the same time. It's difficult to think of what to say while you're actively engaged in another action. It was awkward and terrible and I abandoned it. I decided "Let's Play" are not for me.

Then a thought occurred to me several years later. Perhaps a series doesn't need a voice narration. I don't need to bring my personality to the series if I can invent personalities that are engaging to an audience. I may not be very good at narrating my own actions in a game, but I am good at narrating a story. So I began to ponder whether or not I could tell a story within a game I'm playing. I wondered for a long time if that type of video would even be entertaining to a general public audience. I fear that it isn't, but I decided to go forth and create a pilot. Some people love it. Some people think it's tediously boring. Personally, I think it's cute and I have fun doing it. Since it's not a traditional "Let's Play" series, I've opted to categorize it as a "Let's Role Play" series. I don't think I invented this genre, but the role-play series I see on YouTube are far and few between.

Jack Finds an Abandoned Mining Camp
I decided to play an open-ended sandbox game called Starbound. I've mentioned it before in a couple of "Week in Review" columns as it's a game I've been playing on and off for about two years. The game is still in development and so content changes a few times a year. I think the game finally hit its stride with the current version, called Spirited Giraffe, and has provided an ample staging ground for telling a dynamic story. There is enough to do and the added convenience of bookmarking and teleporting to and from worlds which was absent before now. The basic premise of the game casts you in the role of intrepid space adventurer, braving the dangerous of unknown planets to forge your destiny in the universe. I know that's vague, but the game is so open there really isn't any set path for a player to explicitly follow. This is what makes it such a fun playground in which to invent a story.

The story revolves around Jack - as of yet no known surname - who awakens on a broken down starship and is forced to mine the planet below for enough materials to repair the ship. Jack's ship was attacked while he was in stasis and he remained in stasis for twenty years. There is much Jack doesn't know about the current state of the universe and humanity, but he's desperate to find out - and reclaim some of what he's lost. He is accompanied by his prison ship's Artificial Intelligence who seems to have an agenda of his own.

Jack Does Some Light Tomb Raiding
While I tend to play Starbound at a rather frantic pace, consuming and exploiting each new world I visit as quickly as I can and then moving on to the next, I really wanted to slow down with Jack. I spend a lot of time building up shelters and other constructs for Jack as he explores the universe. Typically such things are just for fun and there's not a huge amount of incentive to spend the time gathering and building up huge bases, but because I'm playing Jack with a realistic mindset, he eats everyday and sleeps every night. He hunts and gathers and mines and builds. The series is much slower paced than the average "Let's Play" of Starbound, but within the series there is an unwinding narrative about Jack's past and what he intends to make of his future.

I'm posting weekly on YouTube. I try to have a new episode up every Friday and if I do any heavy building, I post a "Build Episode" on Mondays or Tuesdays. Those episodes don't really progress the story, but show a lot of the edited out footage of building up structures and shelters. I hope you check it out and more importantly, I hope you enjoy it.

Jack Unbound



- TOP
@TOPGamingBlog